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Blog · 19 August 2026 · 3 min readManchester City Built a Virtual Stadium You Can Visit From Your Living Room. Here’s What “City Space” Actually Offers FansYBVR and Manchester City have launched City Space, a new immersive VR experience on the Xtadium platform for Meta Quest headsets, giving fans a persistent virtual environment connected to the club. Sports franchises have experimented with AR overlays and highlight reels for years, but Manchester City’s new City Space experience on the Xtadium platform represents […]
Blog · 18 August 2026 · 3 min readA VR Hardware Maker Just Announced New Pricing This Week. Here’s What It Means for Budget-Conscious Enterprise BuyersDPVR, a global VR hardware developer and manufacturer, announced pricing and availability details this week for its latest headset lineup, part of the company’s continued push to serve budget-conscious consumer and enterprise VR buyers. While much of the VR headset conversation focuses on premium devices from Meta, Samsung, and Apple, a meaningful share of enterprise […]
Blog · 18 August 2026 · 3 min readThese Smart Glasses Let You Switch Between Four Different AI Models. Here’s Why That Flexibility MattersRokid has updated its smart glasses to natively support Google’s Gemini, alongside ChatGPT, DeepSeek, and Qwen, allowing users to toggle between multiple AI models on a single device. Most smart glasses ship locked to a single AI assistant, whatever model the platform holder has chosen to integrate, but Rokid’s decision to natively support four separate […]
Blog · 18 August 2026 · 3 min readYou Can Now Ask an AI Assistant to Explain Your VR Training Analytics in Plain English. Here’s How That WorksCognitive3D has launched its MCP Server, allowing users to access and interpret XR spatial analytics data using natural language through AI assistants. VR and AR training platforms generate genuinely enormous amounts of spatial analytics data, where a user looked, how they moved, where they hesitated, but that data has traditionally required someone with genuine analytics […]
Blog · 18 August 2026 · 3 min readMilitaries Are Buying Entire XR Systems Instead of Assembling Their Own. Here’s Why That Shift MattersVarjo’s Integrated XR Systems combine XR-4 Series headsets, certified workstations, pre-installed software, bundled licenses, and expert support into a single deployable package for air-gapped, secure environments, with the company’s Chief Revenue Officer stating: “Our military customers need fully equipped systems they can trust, not just devices.” Deploying enterprise VR at genuine scale has traditionally meant […]
Blog · 17 August 2026 · 3 min readThirdEye Just Expanded Its AR Platform to Handle Smoke and Zero Visibility. Here’s Why That Matters for First RespondersThirdEye has expanded its MIDAS AR platform with MIDAS Response, built specifically for first responders including fire, hazmat, civil protection, and emergency response teams operating in smoke, low visibility, and high-stress conditions. Deploying enterprise VR at genuine scale has traditionally meant sourcing headsets, workstations, and software from separate vendors, then handling the integration, compatibility testing, […]
Blog · 15 August 2026 · 3 min readA Federal Deadline Just Made Indoor AR Navigation a Legal Requirement, Not a Nice-to-Have. Here’s What’s at StakeUnder a 2026 U.S. Department of Justice deadline, all public entities, including state-funded universities, municipal transport hubs, and government offices, must ensure their mobile apps and web services fully conform to WCAG 2.1 Level AA standards by April 24, 2026, with the regulation explicitly specifying that “digital content” includes navigation services provided within public facilities. […]
Blog · 15 August 2026 · 3 min readThe Air Force Just Paid $2.9 Million More for Mixed Reality Teleoperation. Here’s What That BuysThe U.S. Air Force has exercised a $2.9 million contract option with Palladyne AI, lifting the total value of its STRATFI program to over $10.6 million, funding further demonstrations that include “mixed reality teleoperation alongside autonomous robotic task execution.” Palladyne’s CEO called the funding decision “an unambiguous signal” that its embodied AI architecture is working […]
Blog · 15 August 2026 · 3 min readZappar Rebuilt Its Indoor Navigation App So Stairs “Cost” More Than Flat Ground. Here’s Why That Detail MattersZappar’s major Spaces update rebuilds its indoor navigation and wayfinding platform to meet WCAG 2.1 AA accessibility guidelines, adds an opt-in Accessible QR scanning feature to identify and locate movable equipment, and reworks route calculation so that “stairs now carry more effort than flat ground” and elevators carry a fixed boarding penalty roughly equivalent to […]
Blog · 15 August 2026 · 3 min readMeta Just Gave $2 Million to 30 Organizations for AI Glasses Projects. Here’s What They’re Actually BuildingMeta has awarded nearly $2 million in AI Glasses Impact Grants to 30 organizations across the United States, supporting projects in accessibility, education, and workforce development. Grant funding programs are often treated as corporate PR line items, but this specific one, $2 million distributed across 30 distinct organizations working on accessibility, education, and workforce projects, […]
Blog · 15 August 2026 · 3 min readA Private Equity Firm Just Bought a 40-Year-Old VR Safety Training Company. Here’s Why That’s Good News for BuyersOpenGate Capital has signed a definitive agreement to acquire Maersk Training and its Maersk H2S Safety Services subsidiary from A.P. Møller-Maersk, a carve-out expected to close later in 2026. Maersk Training employs nearly 700 people worldwide and delivers safety training through instructor-led, digital, and VR-enabled formats across energy, maritime, and renewables. When a private equity […]
Blog · 14 August 2026 · 3 min readThis AR Company Powers Six Flags and Disney Without Ever Scanning the Space First. Here’s HowIllumix, whose technology powers immersive AR experiences for Six Flags, Disney, and Harry Potter experiences in the Middle East, achieves “real time integration on a regular mobile device of digital and physical without pre mapping or pre scanning,” enabling seamless AR experiences using just a smartphone camera. Most location-based AR experiences require an enormous amount […]

