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Blog · 4 August 2026 · 3 min readAR Cut Training Time by 80% at This Manufacturer. Here’s the Playbook Behind That NumberPBC Linear deployed Taqtile’s AR-based Manifest platform to convert expert knowledge into interactive, step-by-step visual instructions, resulting in an 80% reduction in the time it takes to train workers and 20% annual savings from scrap minimization and fewer mistakes. An 80% reduction in training time isn’t a marginal efficiency gain, it’s the kind of number […]
Blog · 3 August 2026 · 3 min readReady Player Me Just Got Acquired by Netflix. What That Means for Avatar Technology in Brand and Training ExperiencesNetflix acquired Ready Player Me, the cross-platform avatar creation company whose technology powers avatars across thousands of games and apps, to power gaming avatars within Netflix’s own growing games division. Ready Player Me built its business on a simple but powerful idea, letting one avatar a person creates work seamlessly across thousands of different games, […]
Blog · 3 August 2026 · 3 min readBlackmagic’s New Camera Streams Live Immersive Video for $26,495. What This Means for Live Brand and Event BroadcastingBlackmagic Design’s URSA Cine Immersive 100G, priced at $26,495, pairs dual 8K×8K RGBW sensors with a 100G Ethernet interface to enable live, real-time immersive video broadcast for Apple Immersive Video, and was already used to broadcast a series of live Los Angeles Lakers games during the 2025–2026 season. Immersive video capture has largely lived in […]
Blog · 3 August 2026 · 3 min readGoogle Built an AI That Writes Working WebXR Apps From a Sentence. What “Vibe Coding XR” Means for Client Prototyping SpeedGoogle Research’s Vibe Coding XR, presented at ACM CHI 2026, pairs Gemini with an open-source XR Blocks framework to turn a plain-English prompt into a working, physics-aware WebXR application in under 60 seconds, running in both a desktop browser simulator and directly on Android XR headsets. Turning a client’s verbal idea into something they can […]
Blog · 3 August 2026 · 3 min readGoogle’s Android XR Glasses Prototype Just Got Reviewed. “The Usual Great UX,” But What Does That Actually Mean?Published July 21, 2026, a hands-on report on Google’s Android XR prototype smart glasses describes the software experience as “the usual great UX from Google,“ offering an early look at how Google’s platform-level design experience is translating into the smart glasses category ahead of Samsung’s fall Galaxy Glasses launch. When a reviewer’s headline praise for […]
Blog · 3 August 2026 · 3 min readA $20,000 Headset Just Got a Brutally Honest Review. What Canon’s MREAL X1 Teaches About Enterprise VR ValuePublished today, July 30, 2026, a hands-on report from AWE details Canon’s MREAL X1 enterprise mixed-reality headset, priced around $20,000 for the headset, PC, and connection box. The review found a 1920×2160 per-eye resolution (lower than a Quest 3), a 58° horizontal field of view, unstable tracking, and motion blur, concluding the reviewer now gets […]
Blog · 31 July 2026 · 3 min readXiaomi Just Committed to a Yearly AR Chip Upgrade Cycle. What That Means for How Fast Enterprise AR Hardware Will AgeXiaomi president Lu Weibing confirmed that a next-generation XRING chip will debut in a Chinese device before the end of 2026, less than twelve months after the XRING O1 launched, stating plainly: “Going forward, we should most likely release a yearly upgrade.” A yearly chip upgrade cycle is standard practice in the smartphone industry, but […]
Blog · 31 July 2026 · 3 min readA VRChat Competitor Just Announced Its Biggest Update Ever Ahead of a Steam Return. What Somnium Space’s Move Means for Social VRSomnium Space, a competitor to VRChat, has announced its largest update yet, version 3.1.6, ahead of a planned return to Steam and new support for the Apple Vision Pro, signaling an active push to expand its reach across multiple hardware platforms. Social VR platforms live or die on where their audience can actually access them, […]
Blog · 31 July 2026 · 3 min readSamsung Just Revealed Its Smart Glasses Pricing Strategy Without Giving a Number. Here’s What “Reasonable Premium” Actually SignalsSpeaking with The Korea Times, Samsung’s Head of Extended Reality Research & Development, Choi Jae-in, said Galaxy Glasses will be priced “at a reasonable level…but it should initially be positioned in the premium range,” with rumors placing the device in the $379 to $499 band, above Meta’s $299 non-display glasses but below Meta’s $799 Ray-Ban […]
Blog · 31 July 2026 · 3 min readA Smart Glasses CEO Just Called Out Cameras as “More Downsides Than Upsides.” Here’s the Business Case Behind That StanceIn an exclusive interview, Even Realities CEO Will Wang stated that “adding a camera onto a pair of glasses definitely introduces many more downsides than upsides,” directly criticizing Meta and Google’s camera-equipped glasses strategy, and noting his company does not store personal user data or train AI models with customer information. Most smart glasses companies […]
Blog · 31 July 2026 · 3 min readMeta’s Next Headset Just Leaked in Firmware. What “Under 110 Grams” Means for the Future of VR TrainingMeta’s Phoenix VR headset was revealed in leaked Quest firmware on July 29, 2026, confirming a slim, glasses-like design under 110 grams with a tethered compute puck, independent lens adjustment, and gaze-and-pinch controllers rather than traditional handheld controllers. Meta Connect runs September 23–24, with a commercial launch targeted for the first half of 2027. A […]
Blog · 30 July 2026 · 3 min readAI Coding Tools Just Made VR Modding Accessible to Almost Anyone. What This Means for Immersive Content Production SpeedThanks to increasingly capable AI coding models, community members have begun creating VR mods for major flatscreen games, including titles like Halo MCC and F.E.A.R., work that previously required specialized, professional-level VR development skills now achievable by people without that dedicated technical background. A quiet but genuinely significant shift just happened in VR content creation, […]

